Archive for the ‘Metagame Updates’ Category

MTGO Pauper Metagame: 2nd Jan-9th Jan   Leave a comment

Here’s your weekly statistical breakdown for the MTGO Meta for the past 7 days! Ranked by the amount of boosters won from Daily Events over the week- with a 4-0 winning 11 Boosters and a 3-1 winning 6.

(The format is laid out as such- DECKNAME (4-0′ finishes/3-1 finishes) TOTAL BOOSTERS WON

I don’t go into detail over Pauper as much as I do with Standard and Modern, so here’s the plain list:

1st: Mono-Blue (18/47) 480
2nd: Blue-Red Cloudpost (13/52) 455
3rd: Goblins (13/42) 395
4th: Mono-White Beatdown (6/36) 282
5th: Mono-Green Infect (4/36) 260
6th: Affinity (5/23) 193
7th: Mono-Black Rats (4/19) 158
8th: Esper Fissure (4/11) 110
9th: Mono-Green Aggro and Blue/Red Storm (1/10) 71

11th: Mono-Blue Cloudpost (2/8) 70
12nd: Grixis Storm (4/4) 68
13th: Mono-Green Cloudpost (1/6) 47
14th: Mono-Red Burn (0/5) 30
15th: Mono-Black ControlMono-Red Storm and Grixis Cloudpost (1/3) 29
18th: Blue-Black Cloudpost (0/3) 18
19th: Blue-Black Control (1/1) 17
20th: RGB Dredge and Blue-Green Cloudpost (0/2) 12
22nd: Grixis Control (1/0) 11
23rd: WBG Dredge, Mono-Red Kiln Fiend and Green/White Aggro (0/1) 6


MTGO Modern Metagame 2nd Jan-9th Jan   Leave a comment

Here’s your weekly statistical breakdown for the MTGO Meta for the past 7 days! Ranked by the amount of boosters won from Daily Events over the week- with a 4-0 winning 11 Boosters and a 3-1 winning 6. On a side note, a lot more events fired and a lot more people played Modern last week, so scores are significantly higher than last week!

(The format is laid out as such- DECKNAME (4-0′ finishes/3-1 finishes) TOTAL BOOSTERS WON

Firstly, those not quite performing well enough for the Top 10:

11th: Splinter Twin (2/12) 94
12th: Esper Control (4/7) 86
13th: Boros and Tezz-finity (3/6) 69
15th: Bant Aggro (1/7) 53
16th: Tempered Steel and Blue-White Merfolk (2/5) 52
18th: Mono-Red Burn and Exarch Pod (2/6) 48
20th: Blue-Black Merfolk and Blue-White Polymorph (1/6) 47
22nd: Through The Breach Ramp (1/5) 41
23rd: Mono-White Aether Vial and Grixis Control (0/6) 36
25th: Blue/Red Storm (No Pyromancer Ascension) (1/4) 35
26th: Solar Flare (2/2) 34
27th: Blue-White Control (0/5) 30
28th: WUR Affinity (2/1) 28
29th: Red-Black Burn (0/4) 24
30th: Living End and RUG Aggro (1/2) 23
31st: Blue-White Affinity (2/0) 22
32nd: Green-Black Pox, 4 Colour Control, Red-Blue Aggro, MeliraExarchPod and Soul Sisters (0/3) 18
37th: Mono-Blue Control, Mono-Red and Mono-Blue Delver (1/1) 17
40th: Mono-Blue Faeries, WUR Aggro, Naya Aggro, Bant Control, Ad Nauseum, Goblins and Red-White Burn (0/2) 12
47th: White Weenie (1/0) 11
48th: Bloodbraid Burn, Black-White Aggro, Black-Green Deathcloud, Elves, Enduring Ideal, BUG Control, Non-Tribal Zoo, Red-Black Affinity, WGB Aggro, Red-White Gargadon, Cascade Swans, Black-Blue Tezzeret-Polymorph, Cruel Control, Eggs, Blue-White Unburial Rites (0/1) 6

And now for the top 10…(All Decklists from the 8th or 9th, where possible)

10. Blue/Red Storm (w/ Pyromancer Ascension) (8)

(2/16) 107

The hate has really come in for the Storm deck this week, with maindecked Ethersworn Canonist and Rule of Laws making life very difficult for the storm decks to get going. This deck was second last week in the rankings, but has slumped to almost not making the Top 10. Still, it’s worth keeping a mind out for this deck- it’ll happily steal Game 1 from you if you’re not packing hate for it maindeck, and you need to have some sideboard slots dedicated to fighting Storm and other Combo decks, otherwise you’ll find yourself on the wrong end of many copies of Grapeshot.

U/R Storm/Pyromancer Ascension (Search Chipszahoy)

9. Blue-Black Control (11)

(5/11) 121

The best performing control deck of the week- taking over from Esper decks- has been the Blue/Black control decks. Like most control decks it utilises the power of Cryptic Command and some of the format’s more powerful wizards- Snapcaster, Vendillion Clique and Dark Confidant- while also using new boy Delver of Secrets. The rest is counterspells and spot removal- highly useful in a very aggressive metagame, where removal like Disfigure can take out the early drops, and Smother can handle the ever present Tarmogoyf. It’s powerful and quite tuned for the metagame, so if you want to put on your controlling boots, this may be your best bet.

Blue-Black Control (Search for Pejho)

8. Tribal Zoo (3)

(2/18) 130

Taking a small tumble from last week, Zoo continues to struggle to make a huge imprint on the metagame post-Nacatl banning. Although it’s not the dominating deck it once was, you still need to be prepared for what happens when Turn 1 Kird Ape sets the tone for your game. If you do prowl MTGO often though, you might want to beware an upsurge of popularity for the deck in the meantime- David Ochoa has been piloiting the deck and posting it on Channel Fireball, which is more than likely going to convince others to go about doing the same.

Zoo (Search for Dolly)

7. Red Affinity (1)

(3/17) 135

Red Affinity also drops down this week, although only by a solitary place and again solidifies it’s place as a deck that is going to turn up, even if it is said to just fold to any deck that has Ancient Grudge lurking in the sideboard. It is suffering from some competition in the artifact decks from Tezzeret-based Affinity decks as well as U/W variants, but it’s the top dog of the mechanic for now. More and more players are also making sure that they at least have some what of a way to force through the last points if artifact removal is very high, putting a couple Atogs in the deck to seal the deal.

Red Affinity (Search for Nosferatu)

6. Mono-White Tokens (3)

(5/16) 151 

Making a small jump up the rankings this week is the increasingly popular Tokens deck. Having evolved slightly through the week, the deck is proving more resilient and more adaptive- some making a small green splash to play Gavony Township, while a lot of pilots are now main-decking Ethersworn Canonist to shut down Storm and make life difficult for some of the control decks too. Soul Wardens have been making an appearance too, giving it more time to get through the final points. The deck is not easy to beat my any means, although it’s lost it’s surprise factor, as it seemed relatively unknown before recent times. A solid contender now, make sure you’re prepared for the Procession of this deck through dailies.

Mono-White Tokens (Search for xMiMx)

5. Urzatron (2)

(5/17) 167

Taking a small step back this week are the Urzatron decks, the deck for the mage who loves a lot of mana and loves to drop a giant Eldrazi, or make sure his opponent never controls one of his turns again. The strategy is maintaining popularity and has made sure that it’s going to be one of the decks that any would be PTQ-victor has in their gauntlet for the tournament. It is suffering a bit of competition in it’s own yard however, with a rising amount of decks playing less Urza lands, but keeping the same principle in Red-Green variants that also have Through the Breach as a backup plan.

Urzatron (First deck on page)

4. Melira Pod (=)

(6/17) 168

Maintaining it’s spot from last week, Melira Pod decks continue to be a force in the meta-game. The deck has stayed fairly consistent from the last week really, and it’s proving difficult to hate out then other combo decks, as Birthing Pod can get around Ethersworn Canonist and Rule of Law when it comes down to it- not to mention it can tweak it’s 75 depending on what’s relevant in the meta to have some silver bullets to tutor up with Pod- particularly from the sideboard, where certain cards like Linvala, Keeper of Silence and Thrun, The Last Troll can leave some decks without an answer before the combo goes off. The deck will almost certainly be a stalwart of the PTQ season.

Melira Pod (Search for Gainsay)

3. Martyr of Sands (6)

 (7/16) 173

Martyr of Sands decks were on a rampage this week, storming up the rankings into the Top 3. The ability to gain so much life for so little investment has made the deck popular- not to mention it doesn’t cost that much compared to other decks. It is worth noting that it’s gaining so much popularity that people are more frequently playing cards to off set it now- Rain of Gore and Flames of the Bloodhand are making more and more appearances over time. Ghostly Prison is providing the deck with a decent amount of time against Aggro decks to set up recurring loops of Martyr and Forecasting Proclamation of Rebirth, while the hatebear du jour, Ethersworn Canonist is doing heavy lifting against Storm.

Martyr of Sands (Search for Coins10)

2. Mono-Blue Merfolk (NE)

(11/21) 247

Wow. Last week, this deck wasn’t even on the list- this week? Second. Merfolk has taken the metagame by the scruff of the neck this week and risen to the very top, taking eleven 4-0 results with it, stamping a huge amount of authority on the metagame. Now that Punishing Fire has gone, the fishyfolk are back and making an impact now that they can reasonably expect their lords to resolve and survive. Although other variations splashing White and Black are doing well (and you should be wary of them), all islands and 4 vaults seems to be the best way to go at the moment. The deck is explosive and resilient- and Aether Vial is almost an insurmountable task for some decks to handle.

Mono-Blue Merfolk (Top deck)

1. Jund (=)

(12/41) 378

Still top of the mountain! Although it only got one more win than Merfolk, it picked up a stack more 3-1’s to romp home, proving that the Bloodbraid menace can keep hold of the crown of King of the MTGO Meta. The deck is still proving to be the one to beat and it’s unclear whether there is a deck ready to knock it off it’s perch. The deck is scarily efficent and generates advantage at so many points it’s enough to make an opponent dizzy. There’s not much more to say about Jund- it’s been menacing Magic for so long you must know it by now…

Jund (Search meerkatj)
See you next week!

MTGO Standard Metagame: 2nd Jan-9th Jan   Leave a comment

Here’s your weekly statistical breakdown for the MTGO Meta for the past 7 days! Ranked by the amount of boosters won from Daily Events over the week- with a 4-0 winning 11 Boosters and a 3-1 winning 6.

(The format is laid out as such- DECKNAME (4-0′ finishes/3-1 finishes) TOTAL BOOSTERS WON

Firstly, those not quite performing well enough for the Top 10:

11th: Green-White Birthing Pod (5/15) 145
12th: Blue-White Puresteel Paladin (9/7) 141
13th: Solar Flare (6/12) 108
14th: Intangible Virtue (2/13) 100
15th: Bant Birthing Pod (2/12) 94
16th: Red-Black Control (2/10) 82
17th: Blue-White Control (1/11) 77
18th: Green-White Wolf Run (1/10) 71
19th: Mono-Black Infect and Four Colour Control (1/9) 65
20th: Blue-Black Control (2/6) 58
21st: Blue-Red DelverBurn and Grixis Control (2/4) 46
22nd: Goblins (1/3) 29
23rd: Blue-Black Tezzeret and Red-White Control (0/4) 24
24th: Blue-Black Heartless Summoning and Bant Aggro (0/3) 18
25th: Blue-Black Grand Heartitect* and Black-Green “Rock” (0/2) 12
26th: Blue-White Venser, “Jund” Control and RUG Aggro (1/0) 11
27th: Black-Green Wolf Run, RUG Wolf Run and Blue-Green Wolf Run (0/1) 6

*Grand Architect twinned with Heartless Summoning

And now for your Top 10…(all provided decklists are from the 8th or 9th, when possible.)

10. Blue-Black Infect

(7/16) 173

If you’re a fan of Phyrexia, you’ll be happy to see what has mostly been derided as a gimmick deck is beginning to put up serious results, although it’s doing so in different guises- it seems the deck has three mini-archetypes: least seen is the Tezzeret version, which powers out artifacts with infect, such as Necropede and in conjunction with Inkmoth Nexus, uses Tezzeret’s -1 ability to make a lethal swing. There’s the two more often seen versions- the version that has emerged out of Japan, utilising Blighted Agent and Phyrexian Crusader, backed up with removal- including Corrupted Conscience to clear the way, and then using Mutagenic Growth to make any damage become a serious problem. Then there is Brian Kibler’s take on Infect, which relies on removal, the power of Phyrexian Crusader and uses Skithyrix, the Blight Dragon for a finisher. My info gathering shows the Japanese list having the most power though, so here it is:

Japanese Infect (Search for Nanuq)

9. Mono-Green Wolf Run

(6/22) 198

Like turning forests sideways and big fatties? You’ll love this deck then! Essentially Mono-Green with the exception of the red to activate Wolf-Run, this still utilises the pure power of Primeval Titan to search up Inkmoth Nexus and Kessig Wolf Run but also has extra avenues of attack- it can generally ramp quicker than any of the other Wolf Run decks but also can run Garruk, Primal Hunter out fairly early to generate creatures that can be Wolfrunned through for damage- and when they’re pumped, you can use his second ability to draw a ton of cards to give you more reach. The real star of this deck though is Dungrove Elder. He’s at his best in a forest-only deck- and this deck ramps up so quickly that with a Wolf Run behind him, he can end the game in a couple of swings. Want to play it? Look here:

Mono-Green Wolf Run (Search for Yunhao)

8. Township Tokens

(10/29) 284

Despite being the first deck to make a splash this standard season, the Green-White Gavony decks have tapered off more and more as time has gone on, leading to the point where Patrick Chapin has said it is “considered unplayable” at the moment. Clearly MTGO didn’t agree, but it isn’t the powerhouse it used to be, having been surpassed my a huge multitude of aggro decks, while having to deal with the hate that is being thrown at those decks also hitting it too. That said, I’ve noticed in recent days that the deck is beginning to adapt somewhat, incorporating such cards as Gideon Jura to give the deck a bit more late-game value. One of the decks employing that card is here:

G/W Gavony (Search for Gemini)

7. Illusions

(13/46) 419

Now I can’t speak for others, but I was very surprised to see this deck come this low, particularly considering that last week it was a clear third in the metagame rankings (Unposted). The deck is still a threat though, throwing out several big, hexproof guys if they can resolve Lord of the Unreal and get him to stick around. It seems it may be suffering from the increasing amount of aggro-hate in the format and that from what I can tell, it can have a hard time against decks that can survive the initial barrage of guys, leaving the deck unable to get through the final points. It’s also out of favour as the Blue-White aggro deck du jour, as the U/W Delver and W/u Humans builds gain increasing popularity, which is undoubtedly going to increase following the impressive results they put up at SCG Atlanta. However, if you’re a fan of the mirages, here’s a list for you.

Illusions (Search for sMann)

6. Esper Control

(11/55) 451

Perhaps making gains in visibility and popularity after being run through the gauntlet by LSV recently, Esper Control is the best performing control deck by far in the current meta but is still quite low down as controlling mages struggle to make gains in the aggro-heavy environment- although it has been suggested that the results might be higher if the deck were in the hands of more LSV’s, rather than lesser players, though that is up to debate. It’s possible the deck may need a bit more tweaking though, with murmurings that there needs to be moves toward Curse of Death’s Hold, which is proving a very powerful card in U/B decks, as pointed out by Shaheen Soorani. Still, if you like your games of magic with a taste of counterspells, here’s the link:

Esper Control (Search for Aya)

5. Mono-Red

(10/60) 470

Mountains and Burn! Mountains and Burn! Mono-Red always turns up in numbers on MTGO, so perhaps this should be no surprise, but it is quite high and yet another aggressive deck in this meta- despite not making a Top 16 appearance at SCG Atlanta. Much like U/B Infect this does have some variations- some leaning towards a proliferate subtheme and the likes of Koth of the Hammer, while others just pack in a lot of burn. I’ve even seen a few variations running Inkmoth Nexus and Swords! Also note a lot of decks are playing Copperline Gorge in order to pay the flashback cost on sideboard Ancient Grudge, due to the popularity of Tempered Steel and equipment. Mono-Red is always a player though and because it turns up so much on MTGO, should be in your gauntlet of testing. List below!

Mono Red (Search for varonvamp)

4. Red-Green Wolf Run

(13/62) 521

This was the best performing deck this week that was packing Kessig Wolf Run. Like the Mono-Green version it has the insanely powerful Garruk, Primal Hunter in it’s 75 but also has many other finishers- with double titan action! Primeval Ramps and then Inferno Titan finishes- and I think the Infernoman is probably the biggest reason to play this deck- the small-creature based aggro decks cannot handle it very easily. Those same decks- the Delver Decks and Humans in particular, do have some problems with this deck- I’ve recently seen some players main-decking the very underplayed Whipflare as well as a lot of decks running the insane Slagstorm- which a Titan in this deck will laugh off and be left alone on the board. If you don’t like playing something involving Glacial Fortress and Seachrome Coasts (which all the top 3 do), then this may be for you!

Red-Green Wolf Run (Search bparis)

3. Tempered Steel

(12/67) 534

Bash! Bash! Bash! Another Aggro deck, with this one in a current high point of it’s shelf-life for a deck that historically has been up and down in the meta- from being a no-hoper to slaying at Worlds. It’s currently riding a wave of high performance though, so if you don’t have a playset of Ancient Grudge, I’d go about correcting that. It’s still the W/u version that’s running around with not too much innovation- although I have seen a  few people play Riddlesmith for some card draw. It’s a dangerous deck which will prey upon the unprepared- so read the following list and make sure that you are ready for this deck.

Tempered Steel (Search ceobry)

2. W/u Humans

(55/201) 1811

Why yes. This deck did win ~1300 more boosters than the deck in third. You know what else? It still didn’t come first. While not being #1, this is menacing MTGO standard and you are almost certainly going to be playing against it a lot if you want to jump into Daily Events on a regular basis. What is mostly a Mono-White deck gets pushed over the edge by splashing two blue cards- the very powerful Geist of Saint Traft, which if left unchecked will be churning out a 4 power flier every turn, but also the land that is really the big “card to beat” in Standard- Moorland Haunt. Like the #1 deck and Illusions, the card provides more reach, more guys and some what of a wrath-protection. The deck also has other powerful cards in the form of Mirran Crusader as one of the best beat-sticks in Standard going and Hero of Bladehold is also a huge problem for some decks- and when you combine those cards with Honor of the Pure? Well, what you get is a dominating deck.

W/u Humans

1. Blue-White Delver

(81/258) 2439

Well ahead of the Humans though, is the Delver of Secrets.  Not content with having 4 decks in the top 16 of SCG Atlanta (and winning it), Delver decks have been the top dog of MTGO Meta for this week. Varied on specific cards but solid on the beatdown plan, it’s proving very tough to beat. Geist of Saint Traft is an all-star- and Turn 2 Delver can put a lot of decks under serious pressure that sometimes they can’t recover from. The most common decks that have appeared rely on a lot of instants and sorceries- Gut Shots, Midnight Haunting and various counters in order to control the game and get guys on board- then capitalise on that using Runechanter’s Pike to get in for serious damage, seriously fast. Not to mention the Moorland Haunt engine also gives this deck reach that it might not have otherwise. Before you suit up a 75 any time soon, you have to ask yourself- can I beat this deck? Because if you can’t, you won’t be 4-0ing.

U/w Delver (Search for tamu303)

Posted January 10, 2012 by drafterildal in Metagame Updates

Tagged with , ,

MTGO Modern Metagame: 26/12/2011 to 01/01/2012   Leave a comment

A metagame that spans across two years! In preparation for the upcoming Modern PTQ Season, here is a compilation of the past 7 days worth of Modern Daily Events, ranking the decks by their overall performance. A 3-1 finish in a Daily equates to 6 Boosters, with a 4-0 equating to 11- this seems like the simplest way to track success. It’s worth noting that Modern DE’s don’t always fire and do with a lot less people than say, Standard DE’s and that some decks may be budget choices, and may not reflect the make up at a PTQ- however it should at least give you a gauntlet to work with and you’ll know what to see if you enter into the world of Modern on MODO.

So let’s jump right in with some decks that didn’t make it to our “Top 10”.

22nd: (6 Boosters: Zero 4-0’s, One 3-1)

B/R Burn, 4 Colour Control, U/B Gifts Ungiven, Sunrise Vaults, 5 Colour Control, SunBreach, 4 Colour Sword-Aggro, B/G Deathcloud, B/R Kiln Fiend, B/G “Rack”, Tezzerator, Goryo’s Venegance, UWR Aggro,  R/W Affinity, Mono-Blue, Tempered Steel, U/R DelverBurn, Elves

21st: (11 Boosters: One 4-0, Zero 3-1’s)

BUG, WBR Control, Bant Aggro, Mentored Elves

20th: (12 Boosters: Zero 4-0’s, Two 3-1’s)

Solar Flare, U/W Merfolk, RUG, R/g Burn, U/W Control, Mono-White Aether Vial, U/W Wizards, U/B Control

19th: (17 Boosters: One 4-0, One 3-1)

G/W Aggro, Dredge-uh-Vine

18th: (18 Boosters: Zero 4-0’s, Three 3-1’s)

Living End, U/W Polymorph

17th: (23 Boosters: One 4-0, Two 3-1s)

Hive Mind, U/W Affinity, Summoning Trap

16th: (24 Boosters: Zero 4-0’s, Four 3-1’s)

U/R Storm (Without Pyromancer Ascension), Bant Control, Exarch-Pod

15th: (28 Boosters: Two 4-0’s, One 3-1)


14th: (29 Boosters: One 4-0, Three 3-1’s)


13th: (30 Boosters: Zero 4-0’s, Five 3-1’s)

U/B Merfolk

12th: (34 Boosters: Two 4-0’s, Two 3-1’s)

Splinter Twin

11th: (36 Boosters: Zero 4-0’s, Six 3-1’s)

Ad Nauseum

So, with all that out the way, our Top 10 Modern Decks for the past week….

Joint 9th/10th: Smallpox and Mono-White Tokens

 (40 Boosters: Two 4-0’s, Three 3-1’s)


Two very different decks in the 9th/10th slot here: Firstly we have the Black-Green Smallpox deck as found in the Daily Event here. It’s a very nice set up- if you’ve not played or seen the deck before, the aim is to grind out your opponent as they get the worst end of Smallpox- while still having powerful creatures like Dark Confidant and Tarmogoyf backed up with removal and disruption from Maelstrom Pulse, Thoughtseize and Lilliana of the Veil. The Mono-White Tokens deck, of which a 4-0 example is top of the list on this Daily Event. The decks’ path to victory is pretty clear- generate tokens with cards like Spectral Procession, Raise The Alarm and Midnight Haunting and then boost them with cards like Leyline of the Meek, Intangible Virtue and Honor of the Pure.

The Decks here cost ~$600 for Smallpox (With half of that being due to a playset of Tarmogoyfs) and ~$33 for Mono-White Tokens, making it a great budget option. (Prices based off MTGO Traders at 10AM GMT, 2nd January)

8th: Mono-White Martyr

(42 Boosters: Zero 4-0’s, Seven 3-1’s)

A fairly simple example of the deck can be found in this DE. Sticking with fielding a deck full of plains, Mono-White Martyr essentially functions as a typical White Aggro deck- small beaters, boosted by Honor of the Pure that tries to reduce the opponent’s life to nothing very quickly. What makes Martyr different is Martyr of Sands: Which for 1 mana can give you signifcant amounts of life to keep you alive if you can’t race them down quick enough- or buy you enough time to chump block with Spectral Procession tokens to fire off Elspeth’s Ultimate. The life-gain theme can get out of hand too, with a small harkening back to Conley’s Woods’ Soul-Sisters, with Serra Ascendant as a one-drop that combo’s with the Martyr- being over 30 life is more than possible, giving you a 6/6 flier for just one white mana. Whether it can stick around as a player is key though- it’s popularity is fading a little and it is didn’t get a 4-0 result at all this week.

Mono-White Martyr costs ~$84.

7th: Esper Control

(47 Boosters: One 4-0, Six 3-1’s)

There are quite a few variations on the Esper Control decks- a fairly recent one is here: search for ninfo. Due to the ever-shifting ban list, Control Decks haven’t had too much of a chance to shine- never knowing what the meta is, or simply struggling to fight combo-heavy formats like PT Philadelphia or Zoo-dominated ones at Worlds. However, Esper seems to be making the largest strides. Having a large tool-box to tinker with, Esper Decks are often ready for most things- packing in Sweepers, Spot Removal, Several Counters for different decks and some decks even squeezing in lifegain and graveyard hate in the main. Wizards play key roles here- Snapcaster, Teferi and Vendillion Clique all pulling serious weight in different ways. If Control is your style, Esper is probably one of the first stops you want to make on the Modern Road.

Esper Control decks can vary- the list posted just above costs ~$245.

6th: Red Affinity

(51 Boosters: Three 4-0’s, Three 3-1s)

                                   Shrapnel Blast                                  Cranial Plating

Affinity continues to ravage Constructed magic after all these years, and this Modern Season is no exception- it’s joint second for the most 4-0 records this week. Surpassing the Blue-White version with ease, Red Affinity focuses on the usual game plan, but then having Galvanic Blast and Shrapnel Blast to finish off an opponent before they can even get going. You can bet that Affinity will be up there all season, especially in the aggro stakes- it’s not the cheapest deck though due to it’s suite of Nexi and Ravagers’.

Affinity Costs ~$247 to build. (Based off this list.)

5th: Tribal Zoo

(53 Boosters: One 4-0, Seven 3-1’s)
Tarmogoyf                                         Lightning Helix                                    Knight of the Reliquary

There is quite a lot of variation in Zoo: The highest finishing version in the most recent Daily Event is the 3rd list down on this page. Despite the banning of both Punishing Fire and Wild Nacatl, fans of sending creatures into the red zone have managed to get Zoo to be in the Top 5 for this week. Kird Ape seems to be the makeshift replacement, although lists are in a state of flux with Zoo- the only guarantee with it seems to be that Tarmogoyf’s will be involved and that Tribal Flames is the spell du jour, with Punishing Fire sitting it out.

Zoo decks will cost quite a lot, due to said Tarmogoyf’s- hard to pin down an exact figure as there’s a few different variations flying about.

4th: Melira Pod

(64 Boosters: Two 4-0’s, Seven 3-1’s)
Kitchen Finks                                         Melira, Sylvok Outcast                                     Birthing Pod

Ever since Melira was spoiled, she has found a home in Modern. The ability to go infinite with the Persist mechanic- whether it’s to gain life with Kitchen Finks or burn out the opponent with Murderous Redcap- has proven strong enough to make her one of the pillars of the MTGO Meta. Birthing Pod provides the lubricant for the Melira Engine here- and is one of the few locked in choices- there are a few different takes on the Melira Pod decks outside of the main combos. A recent list can be found here, by searching bparis15.

The Melira Pod deck linked to above costs ~$243.

3rd. Urzatron

(93 Boosters: Three 4-0’s, Ten 3-1’s)
Urza's Mine                                        Urza's Power Plant                                    Urza's Tower

Championed this week by Ali Aintrazi, Urzatron has become one of the defining decks of the format and is a Top 3 slot this week. The deck can attack on two fronts- both start by keeping the board clear with cards like Day of Judgment and Martial Coup, while using Counterspells to stop Combo decks getting too far. Then Tron can either dump a giant Eldrazi on the board (Decks have been using mixtures of Emrakul, Ulamog and Kozilek in varying combinations) and/or set up a Mindslaver lock via Academy Ruins to end the game pretty much there and then. This is sure to be one of the decks you’ll have to prepare for this PTQ Season- a very recent winning list is here.

Urzatron costs ~$300. (This is using the aforemention list- price can vary depending with Eldrazi you use- although almost half the cost comes from a playset of Hallowed Fountain.)

2nd: U/R Storm/Pyromancer Ascension

(135 Boosters: Three 4-0’s, Seventeen 3-1’s)

Pyromancer Ascension                                         Manamorphose                                    Grapeshot

Storm decks ripped onto the scene very early on in the days of “New Modern.” and haven’t left, as this second place peformance shows. Twinned with Pyromancer Ascension, they’ve flooded the scene as a cheap, yet powerful deck that has the ability to win the game in the early turns- in game one at least. The Deck is seemingly fading a little in the past day or two, as a lot of hate is coming in- irrespective of that though, if you want to be winning a Modern Event anytime soon, you’d better be prepared to face this deck. (Recent list: Bottom of this daily.)

The list above costs ~$63. (This list runs Shivan Reef over Steam Vents- this is a budget option which is good if funds are low.)

1st: Jund

(204 Boosters- Six 4-0, Twentythree 3-1’s)
Bloodbraid Elf                                        Terminate                                 Maelstrom Pulse

There’s no doubt about it- Jund dominated Modern on MTGO this week. Most 4-0’s, Most 3-1’s. If you’re planning to win a PTQ anytime soon, this is the deck you have to prepare to beat. Jund plays some of the best cards in the format- Tarmogoyf, Dark Confidant, Bloodbraid Elf- and can remove almost anything unconditionally with a mix of Terminate and Maelstrom Pulse. The big downside with Jund for a lot of people though is cost- you’re talking $250-$300 or so just for a playset of Tarmogoyfs. It looks set to be the menace of Modern, similar to how it had an Iron grip on Standard when most of it’s key cards were legal there. This is currently the deck to beat- but will it be next week?

A Very Quick ISD Block Constructed Peek   Leave a comment

Thought this may be worth sharing- while trying to decide what the best deck to play in Innistrad Block Constructed is, I decided to go the statistical route- tallying up 4-0 and 3-1 finishes over the last couple days and going from there. I just thought I’d share the results.

Format- Deck (4/0s / 3-1s.) The total is the combined amount of Booster Packs won from Daily Events, with a 4-0 paying out 11 Boosters and a 3-1 paying out 6. Not statistically robust I daresay, but gives some ideas. Anyway, here’s the list:

R/W Aggro: (5/34) 259
G/W Gavony: (5/19) 169
Jund: (5/5): 85
UG/w Self-Mill: (2/8): 70
Gargoyle Control: (2/7): 64*
U/R Aggro: (5/1) 61
Burning Venegance: (0/4): 24
U/W Delver/Stalker: (0/3): 18
4c Control: (0/3) 18*
BUG Bloodgift: (0/3) 18
RUG Daybreak: (1/0): 11
WBG Geist: (1/0) 11
Grixis Control: (0/1) 6

*Includes both 3 Colour and 4 Colour variants.

**Those 4 colours being BURG.

Read into that what you will!